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%0 Conference Paper
%1 49
%D 2001
%E and T.-M.Rhyne, A. Chalmers
%I Blackwell Publishers
%K imported
%T A Camera Engine for Computer Games: Managing the Trade-Off Between Constraint Satisfaction and Frame Coherence
@inproceedings{49,
added-at = {2010-12-13T14:12:34.000+0100},
biburl = {https://www.bibsonomy.org/bibtex/246040bcc23add7758a6cf62e5fdc917b/veronicasu},
editor = {{and T.-M.Rhyne}, A. Chalmers},
interhash = {9b5ed4b1bd3fb55457673c8cfd308725},
intrahash = {46040bcc23add7758a6cf62e5fdc917b},
keywords = {imported},
publisher = {Blackwell Publishers},
timestamp = {2010-12-14T09:09:58.000+0100},
title = {A Camera Engine for Computer Games: Managing the Trade-Off Between Constraint Satisfaction and Frame Coherence},
year = 2001
}