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%0 Book Section
%1 books/sp/23/MiljanovicB23
%A Miljanovic, Michael A.
%A Bradbury, Jeremy S.
%B Software Engineering for Games in Serious Contexts
%D 2023
%E Cooper, Kendra M. L.
%E Bucchiarone, Antonio
%I Springer
%K dblp
%P 117-134
%T Engineering Adaptive Serious Games Using Machine Learning.
%U http://dblp.uni-trier.de/db/books/collections/CB2023.html#MiljanovicB23
%@ 978-3-031-33338-5
@incollection{books/sp/23/MiljanovicB23,
added-at = {2023-11-09T00:00:00.000+0100},
author = {Miljanovic, Michael A. and Bradbury, Jeremy S.},
biburl = {https://www.bibsonomy.org/bibtex/2aab2b0329e81d48fc4c300e94ad330c9/dblp},
booktitle = {Software Engineering for Games in Serious Contexts},
crossref = {books/sp/23/CB2023},
editor = {Cooper, Kendra M. L. and Bucchiarone, Antonio},
ee = {https://doi.org/10.1007/978-3-031-33338-5_6},
interhash = {d7253d1565e951e6668072449168e680},
intrahash = {aab2b0329e81d48fc4c300e94ad330c9},
isbn = {978-3-031-33338-5},
keywords = {dblp},
pages = {117-134},
publisher = {Springer},
timestamp = {2024-05-13T08:00:07.000+0200},
title = {Engineering Adaptive Serious Games Using Machine Learning.},
url = {http://dblp.uni-trier.de/db/books/collections/CB2023.html#MiljanovicB23},
year = 2023
}