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%0 Conference Paper
%1 conf/sigcse/ParberryKR06
%A Parberry, Ian
%A Kazemzadeh, Max B.
%A Roden, Timothy
%B SIGCSE
%D 2006
%E Baldwin, Doug
%E Tymann, Paul T.
%E Haller, Susan M.
%E Russell, Ingrid
%I ACM
%K dblp
%P 510-514
%T The art and science of game programming.
%U http://dblp.uni-trier.de/db/conf/sigcse/sigcse2006.html#ParberryKR06
%@ 1-59593-259-3
@inproceedings{conf/sigcse/ParberryKR06,
added-at = {2021-03-09T00:00:00.000+0100},
author = {Parberry, Ian and Kazemzadeh, Max B. and Roden, Timothy},
biburl = {https://www.bibsonomy.org/bibtex/2939b04cd9e4540d0612f20440d58b4f2/dblp},
booktitle = {SIGCSE},
crossref = {conf/sigcse/2006},
editor = {Baldwin, Doug and Tymann, Paul T. and Haller, Susan M. and Russell, Ingrid},
ee = {https://doi.org/10.1145/1124706.1121500},
interhash = {dfdc8f37575916c54e53f614cc9bc152},
intrahash = {939b04cd9e4540d0612f20440d58b4f2},
isbn = {1-59593-259-3},
keywords = {dblp},
pages = {510-514},
publisher = {ACM},
timestamp = {2024-04-09T17:40:50.000+0200},
title = {The art and science of game programming.},
url = {http://dblp.uni-trier.de/db/conf/sigcse/sigcse2006.html#ParberryKR06},
year = 2006
}