A Head-up Display with Augmented Reality and Gamification for an E-Maintenance System: Using Interfaces and Gamification to Motivate Workers in Procedural Tasks.
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%0 Conference Paper
%1 conf/hci/OliveiraCBA15
%A Oliveira, Allan
%A Caetano, Nahana
%A Botega, Leonardo Castro
%A de Araujo, Regina Borges
%B HCI (5)
%D 2015
%E Yamamoto, Sakae
%I Springer
%K dblp
%P 499-510
%T A Head-up Display with Augmented Reality and Gamification for an E-Maintenance System: Using Interfaces and Gamification to Motivate Workers in Procedural Tasks.
%U http://dblp.uni-trier.de/db/conf/hci/hci2015-5.html#OliveiraCBA15
%V 9173
%@ 978-3-319-20617-2
@inproceedings{conf/hci/OliveiraCBA15,
added-at = {2020-09-05T00:00:00.000+0200},
author = {Oliveira, Allan and Caetano, Nahana and Botega, Leonardo Castro and de Araujo, Regina Borges},
biburl = {https://www.bibsonomy.org/bibtex/2160d4bb8ca6e22112ce882e2eefc8769/dblp},
booktitle = {HCI (5)},
crossref = {conf/hci/2015-5},
editor = {Yamamoto, Sakae},
ee = {https://doi.org/10.1007/978-3-319-20618-9_50},
interhash = {f548dbb5790428a92d6e3aeda9d15eac},
intrahash = {160d4bb8ca6e22112ce882e2eefc8769},
isbn = {978-3-319-20617-2},
keywords = {dblp},
pages = {499-510},
publisher = {Springer},
series = {Lecture Notes in Computer Science},
timestamp = {2020-09-09T14:07:45.000+0200},
title = {A Head-up Display with Augmented Reality and Gamification for an E-Maintenance System: Using Interfaces and Gamification to Motivate Workers in Procedural Tasks.},
url = {http://dblp.uni-trier.de/db/conf/hci/hci2015-5.html#OliveiraCBA15},
volume = 9173,
year = 2015
}