A tutorial that teaches you everything it takes to render 3D graphics with the Vulkan API. It covers everything from Windows/Linux setup to rendering and debugging.
This is a PyTorch implementation/tutorial of Deep Q Networks (DQN) from paper Playing Atari with Deep Reinforcement Learning. This includes dueling network architecture, a prioritized replay buffer and double-Q-network training.
A. Stewart, und E. Diaz. Proceedings of the 12th international conference on Web Engineering, Seite 504--505. Berlin, Heidelberg, Springer-Verlag, (2012)