Human gaming tactics draw analogies from the physical world to hide the underlying complexity (chunking), and enable the players to think at a higher level. AlphaGo isnt limited(?) by physical world analogies.
Common mistake in arch: Using functionality to id services ("Buying Stocks", "Selling Stocks", ...). Functional decomposition maximizes impact of change, is coupled to it. Better encapsulate change to insulate. Do not resonate with change.