Microsoft is developing a new big data tool called Dryad. Dryad and the associated programming model, DryadLINQ, simplify the process of running data-intensive applications across hundreds, or even thousands, of machines running Windows HPC Server. Dryad builds upon lessons learned from Hadoop, but differs in some significant ways.
Like most social games, Tribal Crossing applications have a very high database write rate –- changes to the game state must be stored so the user doesn’t lose her game score, “loot” or location. Tribal Crossing migrated from MySQL to Membase to support a higher write rate.