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%0 Conference Paper
%1 conf/cig/PowleyCGSN16
%A Powley, Edward Jack
%A Colton, Simon
%A Gaudl, Swen E.
%A Saunders, Rob
%A Nelson, Mark J.
%B CIG
%D 2016
%I IEEE
%K dblp
%P 1-8
%T Semi-automated level design via auto-playtesting for handheld casual game creation.
%U http://dblp.uni-trier.de/db/conf/cig/cig2016.html#PowleyCGSN16
%@ 978-1-5090-1883-3
@inproceedings{conf/cig/PowleyCGSN16,
added-at = {2022-04-09T00:00:00.000+0200},
author = {Powley, Edward Jack and Colton, Simon and Gaudl, Swen E. and Saunders, Rob and Nelson, Mark J.},
biburl = {https://www.bibsonomy.org/bibtex/297775baf6c12922cebba5d29f719e467/dblp},
booktitle = {CIG},
crossref = {conf/cig/2016},
ee = {https://doi.org/10.1109/CIG.2016.7860438},
interhash = {cad5451de7e2efc745d5c4079d760583},
intrahash = {97775baf6c12922cebba5d29f719e467},
isbn = {978-1-5090-1883-3},
keywords = {dblp},
pages = {1-8},
publisher = {IEEE},
timestamp = {2024-04-10T09:18:34.000+0200},
title = {Semi-automated level design via auto-playtesting for handheld casual game creation.},
url = {http://dblp.uni-trier.de/db/conf/cig/cig2016.html#PowleyCGSN16},
year = 2016
}