Intelligent Technologies for Interactive Entertainment: 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25--27, 2011, Revised Selected Papers
A. Camurri, and C. Costa (Eds.) Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering Springer, Berlin, (2012)
DOI: 10.1007/978-3-642-30214-5
Abstract
This book constitutes the proceedings of the 4th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 11). The 20 full papers, 3 posters, 10 demos and 4 workshops presented were carefully selected from numerous submissions. The conference aims enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts. Interaction technologies are having relevant changes in the last years, and will influence the way users consume and interact with the media and applications, both locally and over the Internet. The explosion of natural, multimodal, and touch based interfaces, and their access to the general public, has made new interaction paradigms a reality.
%0 Book
%1 INTETAIN2011
%B Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
%C Berlin
%D 2012
%E Camurri, Antonio
%E Costa, Cristina
%I Springer
%K 01624 103 springer book ai conference user interface interaction entertain emotion adaptive agent multimedia zzz.mmi
%R 10.1007/978-3-642-30214-5
%T Intelligent Technologies for Interactive Entertainment: 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25--27, 2011, Revised Selected Papers
%V 78
%X This book constitutes the proceedings of the 4th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 11). The 20 full papers, 3 posters, 10 demos and 4 workshops presented were carefully selected from numerous submissions. The conference aims enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts. Interaction technologies are having relevant changes in the last years, and will influence the way users consume and interact with the media and applications, both locally and over the Internet. The explosion of natural, multimodal, and touch based interfaces, and their access to the general public, has made new interaction paradigms a reality.
%@ 978-3-642-30213-8
@book{INTETAIN2011,
abstract = {This book constitutes the proceedings of the 4th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 11). The 20 full papers, 3 posters, 10 demos and 4 workshops presented were carefully selected from numerous submissions. The conference aims enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts. Interaction technologies are having relevant changes in the last years, and will influence the way users consume and interact with the media and applications, both locally and over the Internet. The explosion of natural, multimodal, and touch based interfaces, and their access to the general public, has made new interaction paradigms a reality.},
added-at = {2017-06-10T11:23:04.000+0200},
address = {Berlin},
biburl = {https://www.bibsonomy.org/bibtex/2a544d5d4bdd25022dca59f1ffae5fbb1/flint63},
doi = {10.1007/978-3-642-30214-5},
editor = {Camurri, Antonio and Costa, Cristina},
file = {SpringerLink:2011/INTETAIN2011.pdf:PDF;Springer Product Page:http\://www.springer.com/978-3-642-30213-8:URL},
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isbn = {978-3-642-30213-8},
issn = {1867-8211},
keywords = {01624 103 springer book ai conference user interface interaction entertain emotion adaptive agent multimedia zzz.mmi},
publisher = {Springer},
series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering},
timestamp = {2017-07-13T17:53:29.000+0200},
title = {Intelligent Technologies for Interactive Entertainment: 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25--27, 2011, Revised Selected Papers},
username = {flint63},
volume = 78,
year = 2012
}