In this paper, we report on a user-centered, iterative design process for augmenting sports equipment with ubiquitous computing technology. In several design iterations, a fully working system for training and physiotherapy has been developed and deployed using hard- and software components of ubiquitous computing technology. We report on the design and development process that led to this system. Based on our experience we generalize the specific processes to general ubicomp systems. The validity of our approach has been verified by a larger user study
%0 Conference Paper
%1 Kranz2007a
%A Kranz, Matthias
%A Spiessl, Wolfgang
%A Schmidt, Albrecht
%B Proc. Fifth Annual IEEE International Conference on Pervasive Computing and Communications PerCom '07
%D 2007
%K systems equipment, computing, software hardware sports process, iterative computing components, ubiquitous design
%P 79--86
%R 10.1109/PERCOM.2007.12
%T Designing Ubiquitous Computing Systems for Sports Equipment
%X In this paper, we report on a user-centered, iterative design process for augmenting sports equipment with ubiquitous computing technology. In several design iterations, a fully working system for training and physiotherapy has been developed and deployed using hard- and software components of ubiquitous computing technology. We report on the design and development process that led to this system. Based on our experience we generalize the specific processes to general ubicomp systems. The validity of our approach has been verified by a larger user study
@inproceedings{Kranz2007a,
abstract = {In this paper, we report on a user-centered, iterative design process for augmenting sports equipment with ubiquitous computing technology. In several design iterations, a fully working system for training and physiotherapy has been developed and deployed using hard- and software components of ubiquitous computing technology. We report on the design and development process that led to this system. Based on our experience we generalize the specific processes to general ubicomp systems. The validity of our approach has been verified by a larger user study},
added-at = {2012-01-19T16:04:53.000+0100},
author = {Kranz, Matthias and Spiessl, Wolfgang and Schmidt, Albrecht},
biburl = {https://www.bibsonomy.org/bibtex/2c4259571ed16e21f6dedcb645eebd97e/enitsirhc},
booktitle = {Proc. Fifth Annual IEEE International Conference on Pervasive Computing and Communications PerCom '07},
doi = {10.1109/PERCOM.2007.12},
interhash = {783d959b5f8dc09ee6d64d18af29cc27},
intrahash = {c4259571ed16e21f6dedcb645eebd97e},
keywords = {systems equipment, computing, software hardware sports process, iterative computing components, ubiquitous design},
pages = {79--86},
timestamp = {2012-01-19T16:04:53.000+0100},
title = {Designing Ubiquitous Computing Systems for Sports Equipment},
year = 2007
}