Inproceedings,

Measuring the Effects of Virtual Environment Design on Decision-Making

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Proceedings of the 28th IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VR '21), page 442-443. IEEE, (March 2021)
DOI: 10.1109/VRW52623.2021.00103

Abstract

Recent research indicates an impairment in decision-making in im- mersive Virtual Reality (VR) when completing the Iowa Gambling Task (IGT). There is a high potential for emotions to explain the IGT decision-making behavior. The design of a virtual environment (VE) can influence a user’s mood and hence potentially the decision- making. In a novel user study, we measure decision-making using three virtual versions of the IGT. The versions differ with regard to the degree of immersion and design of the VE. Our results re- vealed no significant impact of the VE on the IGT and hence on decision-making.

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