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iSkin: Stretchable On-Body Touch Sensors for Mobile Computing.

, and . MuC, page 433-435. De Gruyter Oldenbourg, (2015)

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Sonderheft: Interaction Beyond the Desktop, , and . Informatik-Spektrum, 37 (5): 385-385 (October 2014)Unterbrechend oder nahtlos? Nutzerschnittstellen für technologiegestütztes Lernen., and . IATEL - Interdisciplinary Approaches to Technology-enhanced Learning, Waxmann, (2011)SparseIMU: Computational Design of Sparse IMU Layouts for Sensing Fine-grained Finger Microgestures., , , , , , , and . ACM Trans. Comput. Hum. Interact., 30 (3): 39:1-39:40 (2023)Haptic Servos: Self-Contained Vibrotactile Rendering System for Creating or Augmenting Material Experiences., , , , , and . CHI, page 522:1-522:17. ACM, (2023)Feather Hair: Interacting with Sensorized Hair in Public Settings., , and . Conference on Designing Interactive Systems, page 1228-1242. ACM, (2022)Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through Vocalization., , , , , , and . UIST, page 936-953. ACM, (2021)Human-Like Artificial Skin Sensor for Physical Human-Robot Interaction., , , and . ICRA, page 3626-3633. IEEE, (2021)Disruptive or Seamless? User Interfaces for Technology-enhanced Learning., and . IATEL - Interdisciplinary Approaches to Technology-enhanced Learning, Waxmann, (2011)iSkin: Stretchable On-Body Touch Sensors for Mobile Computing., and . MuC, page 433-435. De Gruyter Oldenbourg, (2015)Tactlets: Adding Tactile Feedback to 3D Objects Using Custom Printed Controls., , , and . UIST, page 923-936. ACM, (2019)