Author of the publication

A framework of intelligent environment with smart-active objects (IESAO) for flexible and efficient crowd simulation.

, , , , and . SpringSim, page 19. SCS/ACM, (2010)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Achieving critical consistency through progressive slowdown in highly interactive Multi-Player Online Games., and . CSCWD, page 332-337. IEEE, (2013)Greedy Algorithms for Client Assignment in Large-Scale Distributed Virtual Environments., , and . Simulation, 84 (10-11): 521-533 (2008)The Optimization of Kernel CMAC Based on BYY Learning., , and . ICONIP (1), volume 5863 of Lecture Notes in Computer Science, page 357-364. Springer, (2009)An Architecture for Rapidly Reconfigurable MOUT Simulations., and . Annual Simulation Symposium, page 144-154. IEEE Computer Society, (2007)Modeling Gap Seeking Behaviors for Agent-based Crowd Simulation., , , and . CASA, page 37-43. ACM, (2016)A Meter Band Rate Mechanism to Improve the Native QoS Capability of OpenFlow and OpenDaylight., , and . CommNet, page 1-6. IEEE, (2019)An efficient locomotion strategy for six-strut tensegrity robots., , , and . ICCA, page 413-418. IEEE, (2017)Algorithms for Balanced Graph Bi-partitioning., , , and . HPCC/CSS/ICESS, page 185-188. IEEE, (2014)DUPnet: Water Body Segmentation with Dense Block and Multi-Scale Spatial Pyramid Pooling for Remote Sensing Images., , , , , and . Remote. Sens., 14 (21): 5567 (2022)EDTRS: A Superpixel Generation Method for SAR Images Segmentation Based on Edge Detection and Texture Region Selection., , , , and . Remote. Sens., 14 (21): 5589 (2022)