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Enhancing Student Models in Game-based Learning with Facial Expression Recognition., , , , и . UMAP, стр. 192-201. ACM, (2017)Why Is Externally-Regulated Learning More Effective Than Self-Regulated Learning with Hypermedia?, , , , , , и . AIED, том 125 из Frontiers in Artificial Intelligence and Applications, стр. 41-48. IOS Press, (2005)Adolescents' Use of SRL Behaviors and Their Relation to Qualitative Mental Model Shifts While Using Hypermedia., и . AIED, том 125 из Frontiers in Artificial Intelligence and Applications, стр. 233-240. IOS Press, (2005)Detecting, Tracking, and Modeling Self-Regulatory Processes during Complex Learning with Hypermedia., и . AAAI Fall Symposium: Biologically Inspired Cognitive Architectures, том FS-08-04 из AAAI Technical Report, стр. 16-26. AAAI, (2008)How Does Prior Knowledge Influence Eye Fixations and Sequences of Cognitive and Metacognitive SRL Processes during Learning with an Intelligent Tutoring System?, и . International Journal of Artificial Intelligence in Education, 29 (1): 1--28 (01.03.2019)Investigating the Role of Goal Orientation: Metacognitive and Cognitive Strategy Use and Learning with Intelligent Tutoring Systems., , и . ITS, том 10858 из Lecture Notes in Computer Science, стр. 44-53. Springer, (2018)Predicting Affect from Gaze Data during Interaction with an Intelligent Tutoring System., , , и . Intelligent Tutoring Systems, том 8474 из Lecture Notes in Computer Science, стр. 29-38. Springer, (2014)Understanding Students' Emotions during Interactions with Agent-Based Learning Environments: A Selective Review., и . Intelligent Tutoring Systems, том 8474 из Lecture Notes in Computer Science, стр. 629-631. Springer, (2014)Gaze-Enhanced Student Modeling for Game-based Learning., , , и . UMAP, стр. 63-72. ACM, (2018)Examining Gaze Behaviors and Metacognitive Judgments of Informational Text Within Game-Based Learning Environments., и . AIED (1), том 11625 из Lecture Notes in Computer Science, стр. 121-132. Springer, (2019)