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Exploring playback and recording of web-based audio media on low-end feature phones., , and . ACM DEV (3), page 13:1-13:9. ACM, (2013)Bombalytics: Visualization of Competition and Collaboration Strategies of Players in a Bomb Laying Game., , and . Comput. Graph. Forum, 39 (3): 89-100 (2020)Deep Residual Neural Networks for Image in Speech Steganography., and . CoRR, (2020)Flatland Competition 2020: MAPF and MARL for Efficient Train Coordination on a Grid World., , , , , , , , , and 17 other author(s). CoRR, (2021)VisCoMET: Visually Analyzing Team Collaboration in Medical Emergency Trainings., , , , and . Comput. Graph. Forum, 42 (3): 149-160 (June 2023)HyperSteg: Hyperbolic Learning for Deep Steganography., , , , , and . ICASSP, page 1-5. IEEE, (2023)Visualizing the Evolution of Multi-agent Game-playing Behaviors., , , and . EuroVis (Posters), page 23-25. Eurographics Association, (2022)GPolS: A Contextual Graph-Based Language Model for Analyzing Parliamentary Debates and Political Cohesion., , , and . COLING, page 4847-4859. International Committee on Computational Linguistics, (2020)Visualizing Sets and Changes in Membership Using Layered Set Intersection Graphs., , , and . VMV, page 69-78. Eurographics Association, (2020)Text Augmented Open Knowledge Graph Completion via Pre-Trained Language Models., , , , , and . ACL (Findings), page 11161-11180. Association for Computational Linguistics, (2023)