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A Smart Mobility Serious Game Concept and Business Development Study.

, , , , , , , , , , and . GALA, volume 9599 of Lecture Notes in Computer Science, page 385-392. Springer, (2015)

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A Social Serious Game Concept for Green, Fluid and Collaborative Driving., , and . ApplePies, volume 289 of Lecture Notes in Electrical Engineering, page 163-170. Springer, (2013)Air-ground multi-agent robot team coordination., , , and . ICRA, IEEE, (2011)IoT Grid Alignment Assistant System for Dynamic Wireless Charging of Electric Vehicles., , , and . IoTSMS, page 274-279. IEEE, (2018)Towards a conversational agent architecture to favor knowledge discovery in serious games., , , and . Advances in Computer Entertainment Technology, page 17. ACM, (2011)High-Level Decision-Making Non-player Vehicles., , , , , , , and . GALA, page 223-233. Springer International Publishing, (2022)An evaluation system for distributed-time VHDL simulation., , , and . PADS, page 147-150. ACM, (1994)Edgine, A Runtime System for IoT Edge Applications., , , , and . ApplePies, volume 738 of Lecture Notes in Electrical Engineering, page 261-266. Springer, (2020)Deep Reinforcement Learning for Automated Car Parking., , , , , and . ApplePies, volume 1036 of Lecture Notes in Electrical Engineering, page 125-130. Springer, (2022)Atmosphere, an Open Source Measurement-Oriented Data Framework for IoT., , , and . IEEE Trans. Ind. Informatics, 17 (3): 1927-1936 (2021)IoT Ubiquitous Edge Engine Implementation on the Raspberry PI., , , and . ApplePies, volume 627 of Lecture Notes in Electrical Engineering, page 469-475. Springer, (2019)