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Could you help me to change the variables?: comparing instruction to encouragement for teaching programming., , , и . WiPSCE, стр. 79-82. ACM, (2013)Children's Interactions in an Asynchronous Video Mediated Communication Environment., , , , и . INTERACT (1), том 6946 из Lecture Notes in Computer Science, стр. 199-206. Springer, (2011)Joint Emotional State of Children and Perceived Collaborative Experience in Coding Activities., , и . IDC, стр. 133-145. ACM, (2019)Using Eye-Tracking to Unveil Differences Between Kids and Teens in Coding Activities., , , и . IDC, стр. 171-181. ACM, (2017)Elo-Rating Method: Towards Adaptive Assessment in E-Learning., , и . ICALT, стр. 380-382. IEEE, (2019)Using Facebook out of habit, , , и . Behaviour & Information Technology, (марта 2012)How Space and Tool Availability Affect User Experience and Creativity in Interactive Surfaces?, и . Creativity & Cognition, стр. 201-204. ACM, (2015)Smart environments and analytics on video-based learning., , , и . LAK, стр. 502-504. ACM, (2016)How Quickly Can We Predict Users' Ratings on Aesthetic Evaluations of Websites? Employing Machine Learning on Eye-Tracking Data., , , и . I3E (2), том 12067 из Lecture Notes in Computer Science, стр. 429-440. Springer, (2020)Using sensing technologies to explain children's self-representation in motion-based educational games., , , , и . IDC, стр. 541-555. ACM, (2020)