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Modeling Dynamic Environments with Scene Graph Memory., , , , , , , , , and . CoRR, (2023)BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1, 000 Everyday Activities and Realistic Simulation., , , , , , , , , and 25 other author(s). CoRR, (2024)BEHAVIOR-1K: A Benchmark for Embodied AI with 1, 000 Everyday Activities and Realistic Simulation., , , , , , , , , and 18 other author(s). CoRL, volume 205 of Proceedings of Machine Learning Research, page 80-93. PMLR, (2022)ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation., , , , , , , , , and 14 other author(s). NeurIPS Datasets and Benchmarks, (2021)Predicting children's and adults' preferences in physical interactions via physics simulation., , , , , , , and . CogSci, cognitivesciencesociety.org, (2021)iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks., , , , , , , , , and 6 other author(s). CoRL, volume 164 of Proceedings of Machine Learning Research, page 455-465. PMLR, (2021)BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments., , , , , , , , , and 4 other author(s). CoRL, volume 164 of Proceedings of Machine Learning Research, page 477-490. PMLR, (2021)Modeling Dynamic Environments with Scene Graph Memory., , , , , , , , , and . AAMAS, page 2851-2853. ACM, (2023)ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation., , , , , , , , , and 13 other author(s). CoRR, (2020)Task-Driven Graph Attention for Hierarchical Relational Object Navigation., , , , , , , , and . ICRA, page 886-893. IEEE, (2023)