Author of the publication

To code or not to code: Introducing coding in primary schools.

, , and . Comput. Appl. Eng. Educ., 29 (5): 1132-1145 (2021)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Increasing quality of learning experience using augmented reality educational games., , , and . Multim. Tools Appl., 79 (33-34): 23861-23885 (2020)To code or not to code: Introducing coding in primary schools., , and . Comput. Appl. Eng. Educ., 29 (5): 1132-1145 (2021)Using Outdoor Quiz Game For Socializing Classes At Secondary Level - A Theoretical Approach., , , and . ITHET, page 1-5. IEEE, (2022)Computational Thinking and Coding Subject in Primary Schools: Methodological Approach Based on Alternative Cooperative and Individual Learning Cycles., , and . TALE, page 77-83. IEEE, (2018)Use of IT in Higher Education and Training - Social learning through outdoor quiz game app., , , , , and . ITHET, page 1-4. IEEE, (2021)Game-based learning approach in computer science in primary education: A systematic review., , and . Entertain. Comput., (January 2024)The BBC Micro: bit in the International Classroom: Learning Experiences and First Impressions., , , and . ITHET, page 1-5. IEEE, (2018)Design Thinking Methodology for Increasing Quality of Experience of Augmented Reality Educational Games., , , and . ITHET, page 1-9. IEEE, (2019)Testing framework for investigating learning outcome from quiz game : A Study From Macedonia and Norway., , , and . ITHET, page 1-5. IEEE, (2018)