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Computational Intelligence in Games

, , , , , and . Computational Intelligence: Principles and Practice, IEEE Computational Intelligence Society, (July 2006)

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Driver familiarity modeling for generating navigation directions., , , and . ITSC, page 2193-2200. IEEE, (2013)Computational Intelligence in Games, , , , , and . Computational Intelligence: Principles and Practice, IEEE Computational Intelligence Society, (July 2006)Evaluating team behaviors constructed with human-guided machine learning., , and . CIG, page 292-298. IEEE, (2015)