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Frustrating Interaction Design of AS IF, an Embodied Interaction Game for Perspective Taking Towards Physical Limitations., , , , and . HCI (30), volume 714 of Communications in Computer and Information Science, page 192-198. Springer, (2017)3D head model classification using optimized EGI., , and . Three-Dimensional Image Capture and Applications, volume 6056 of SPIE Proceedings, page 60560M. SPIE, (2006)Utilizing Gamification Approaches in Pervasive Health: How Can We Motivate Physical Activity Effectively?, , , , , and . EAI Endorsed Trans. Pervasive Health Technol., 3 (11): e3 (2017)Artistic Image Generation by Deviation Mapping., , , and . Int. J. Image Graph., 1 (4): 565-574 (2001)VirtualCube: An Immersive 3D Video Communication System., , , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (5): 2146-2156 (2022)Semantic segmentation-assisted instance feature fusion for multi-level 3D part instance segmentation., , and . Comput. Vis. Media, 9 (4): 699-715 (December 2023)Realistic, real-time rendering of ocean waves., , , , and . Comput. Animat. Virtual Worlds, 17 (1): 59-67 (2006)Partition-A-Medical-Image: Extracting Multiple Representative Sub-regions for Few-shot Medical Image Segmentation., , , , and . CoRR, (2023)StructRe: Rewriting for Structured Shape Modeling., , , , , and . CoRR, (2023)A novel ensemble of metamodels using improved stepwise metamodel selection and two-layer pointwise ensemble., , , , and . Adv. Eng. Informatics, (August 2023)