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A System for Constructing Private Digital Libraries Through Information Space Exploration., , and . Int. J. Digit. Libr., 2 (1): 54-66 (1998)An Online Self-Constructive Normalized Gaussian Network with Localized Forgetting., , , , and . IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 100-A (3): 865-876 (2017)Musex: A system for supporting children's collaborative learning in a museum with PDAs., , , and . Syst. Comput. Jpn., 35 (14): 54-63 (2004)A group learning support system enhancing the externalization of thinking., , and . Syst. Comput. Jpn., 33 (6): 93-100 (2002)Novel application of ultrasonic sensors and Kinect sensors to identify people and measure their location - Realization of "Human SUGOROKU", A large scale board game in which people play as pieces., , , , , , , , , and . ICST, page 466-471. IEEE, (2013)Information visualization for utilizing distributed information resources., and . Workshop on New Paradigms in Information Visualization and Manipulation, page 73-77. ACM, (1998)Symphony-Q: a support system for learning music through collaboration., , and . CSCL, page 491-492. International Society of the Learning Sciences, (2002)Indoor 3D Positioning Method for a Microphone using a Single Speaker., , , , and . IPIN, page 1-6. IEEE, (2023)PT-Sync: COTS Speaker-based Pseudo Time Synchronization for Acoustic Indoor Positioning., , , , , and . IPIN, page 1-8. IEEE, (2022)Mobile display-based manipulation: an intuitive and interactive technique for manipulating simple robots., , , and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 271-274. ACM, (2008)