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Touch to play: mobile gaming with dynamic, NFC-based physical user interfaces.

, , , and . Mobile HCI, page 459-462. ACM, (2010)

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Service Provisioning through Real World Objects, , , , , and . Progressive Concepts for Semantic Web Evolution: Applications and Developments: Applications and Developments, (2010)Mobile Interaction with the Real World: An Evaluation and Comparison of Physical Mobile Interaction Techniques., , , and . AmI, volume 4794 of Lecture Notes in Computer Science, page 1-18. Springer, (2007)Acceptance and Usability of Physical Mobile Applications., and . MIRW, page 15-26. (2008)Collect&Drop: A Technique for Multi-Tag Interaction with Real World Objects and Information., , , , , and . AmI, volume 5355 of Lecture Notes in Computer Science, page 175-191. Springer, (2008)Comparing Techniques for Mobile Interaction with Objects from the Real World., , , , , , and . (2007)Bringing semantic services to real world objects, , , , , and . International Journal on Semantic Web and Information Systems, (2008)Collect & Drop: A Technique for Physical Mobile Interaction., , , , , and . (2008)Mobile Interaction with Real World Services, , , and . Unpublished Diploma Thesis at Ludwig-Maximilian Universität, (2006)Collect&Drop: A technique for multi-tag interaction with real world objects and information, , , , , and . Ambient Intelligence, Springer Berlin Heidelberg, (2008)Shoot & copy: phonecam-based information transfer from public displays onto mobile phones., , , , and . Mobility Conference, page 24-31. ACM, (2007)