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On the Linguistic and Pedagogical Quality of Automatic Question Generation via Neural Machine Translation.

, , , and . EC-TEL, volume 12884 of Lecture Notes in Computer Science, page 289-294. Springer, (2021)

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Educational Automatic Question Generation Improves Reading Comprehension in Non-native Speakers: A Learner-Centric Case Study., , , and . Frontiers Artif. Intell., (2022)Investigating Educational and Noneducational Answer Selection for Educational Question Generation., , and . IEEE Access, (2022)Enhancing Multi-Domain Automatic Short Answer Grading through an Explainable Neuro-Symbolic Pipeline., , , and . CoRR, (2024)Your Answer is Incorrect... Would you like to know why? Introducing a Bilingual Short Answer Feedback Dataset., , , , and . ACL (1), page 8577-8591. Association for Computational Linguistics, (2022)Remember the Facts? Investigating Answer-Aware Neural Question Generation for Text Comprehension., , and . AIED (1), volume 12163 of Lecture Notes in Computer Science, page 512-523. Springer, (2020)Fooling Automatic Short Answer Grading Systems., , and . AIED (1), volume 12163 of Lecture Notes in Computer Science, page 177-190. Springer, (2020)Teaching the Achiever, Explorer, Socializer, and Killer - Gamification in University Education., , , and . GameDays, volume 8395 of Lecture Notes in Computer Science, page 92-99. Springer, (2014)What Is Relevant for Learning? Approximating Readers' Intuition Using Neural Content Selection., , , and . AIED (1), volume 13355 of Lecture Notes in Computer Science, page 505-511. Springer, (2022)Towards A Vocalization Feedback Pipeline for Language Learners., , , and . ICALT, page 248-252. IEEE, (2022)Teaching the Achiever, Explorer, Socializer, and Killer – Gamification in University Education, , , and . Games for Training, Education, Health and Sports, (2014)