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FearNot! Involving Children in the Design of a Virtual Learning Environment., , and . Int. J. Artif. Intell. Educ., 16 (4): 327-351 (2006)A Treasure Hunt With An Empathic Virtual Tutor: (Demonstration)., , , , , and . AAMAS, page 1477-1478. ACM, (2016)User Role in Problem Solving with Distributed Artificial Intelligence Systems., , and . MAAMAW, volume 830 of Lecture Notes in Computer Science, page 324-337. Springer, (1992)The photograph as a cultural arbitrator in the design of virtual learning environments for personal and social education for children and young people., and . EVA, BCS, (2011)A virtual learning environment for entity relationship modelling., and . SIGCSE, page 345-349. ACM, (1998)FearNot!: providing children with strategies to cope with bullying., , , and . IDC, page 276-277. ACM, (2009)Achieving Empathic Engagement Through Affective Interaction with Synthetic Characters., , , , and . ACII, volume 3784 of Lecture Notes in Computer Science, page 731-738. Springer, (2005)I Remember You!: Interaction with Memory for an Empathic Virtual Robotic Tutor., , , , , , and . AAMAS, page 931-939. ACM, (2016)Animated Characters in Bullying Intervention., , , , and . IVA, volume 2792 of Lecture Notes in Computer Science, page 310-314. Springer, (2003)FearNot's Appearance: Reflecting Children's Expectations and Perspectives., , , , , , and . IVA, volume 4133 of Lecture Notes in Computer Science, page 407-419. Springer, (2006)