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Projected Imagery in Your Öffice of the Future"., , , , and . IEEE Computer Graphics and Applications, 20 (4): 62-67 (2000)Optical Touch Sensing on Nonparametric Rear-Projection Surfaces for Interactive Physical-Virtual Experiences., , , , and . Presence Teleoperators Virtual Environ., 25 (1): 33-46 (2016)Remote 3D Medical Consultation., , , , , , , , , and . Virtual Realities, page 139-159. Springer, (2008)Life-sized projector-based dioramas., , , and . VRST, page 93-101. ACM, (2001)Distant Hand Interaction Framework in Augmented Reality., , , , and . VR Workshops, page 962-963. IEEE, (2022)Optimal PMU placement evaluation for power system dynamic state estimation., , , and . ISGT Europe, page 1-7. IEEE, (2010)The HiBall Tracker: high-performance wide-area tracking for virtual and augmented environments., , , , , and . VRST, page 1-10. ACM, (1999)A general approach for closed-loop registration in AR., , and . VR, page 47-50. IEEE Computer Society, (2013)Effects of Dark Mode on Visual Fatigue and Acuity in Optical See-Through Head-Mounted Displays., , , , and . SUI, page 9:1-9:9. ACM, (2019)Analysis of Peripheral Vision and Vibrotactile Feedback During Proximal Search Tasks with Dynamic Virtual Entities in Augmented Reality., , , , , , , , , and . SUI, page 3:1-3:9. ACM, (2019)