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Online Recognition-by- Tracking with Deep Appearance and Facial Features in a Robotic Environment., , , and . ICARSC, page 1-6. IEEE, (2019)Applying Domain Randomization to Synthetic Data for Object Category Detection., , , , , and . CoRR, (2018)Authoring Emergent Narrative-based Games., , , and . J. Game Dev., 3 (1): 19-37 (2008)World wide remote distributed experiment on e-lab., , , , , , , and . exp.at, page 212-214. IEEE, (2013)Emergent Stories Facilitated., , , and . ICIDS, volume 5334 of Lecture Notes in Computer Science, page 218-229. Springer, (2008)Persu: an architecture to apply persuasion in interactive storytelling., and . Advances in Computer Entertainment Technology, page 36. ACM, (2011)Globally Distributed Pendulum Experiment as an Educational Resource on e-lab., , , , , , , and . Int. J. Online Biomed. Eng., 9 (S8): 47-49 (2013)A robust and efficient framework for fast cylinder detection., , , , , and . Robotics Auton. Syst., (2019)"I Want to Slay That Dragon!" - Influencing Choice in Interactive Storytelling., and . ICIDS, volume 6432 of Lecture Notes in Computer Science, page 26-37. Springer, (2010)So tell me what happened: turning agent-based interactive drama into comics., , , , , and . AAMAS (3), page 1269-1272. IFAAMAS, (2008)