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Online FPS games: effect of router buffer and multiplexing techniques on subjective quality estimators., , , , and . Multimedia Tools Appl., 71 (3): 1823-1856 (2014)Comparison of Multiplexing Policies for FPS Games in terms of Subjective Quality., , , , and . CoRR, (2020)Alternative Networks: Toward Global Access to the Internet for All., , , , , , , , and . IEEE Commun. Mag., 55 (9): 187-193 (2017)Unsticking the Wi-Fi Client: Smarter Decisions Using a Software Defined Wireless Solution., , , , , , and . IEEE Access, (2018)Small-Packet Flows in Software Defined Networks: Traffic Profile Optimization., , , , , , , , and . J. Networks, 10 (4): 176-187 (2015)Towards a Testbed for Critical Industrial Systems: SunSpec Protocol on DER Systems as a Case Study., , and . ETFA, page 1-4. IEEE, (2022)QoS and Admission Probability Study for a SIP-Based Central Managed IP Telephony System., , , , , and . NTMS, page 1-6. IEEE, (2011)Business Model Aproach for QoE Optimized Service Delivery., , , , , and . ICE-B, page 211-214. SciTePress, (2011)Traffic Optimization for TCP-based Massive Multiplayer Online Games., , , and . CoRR, (2020)First person shooters on the road: Leveraging on APs and VANETs for a quality gaming experience., , and . Wireless Days, page 1-6. IEEE, (2012)