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Design and emotional evaluation of pepe jr: A cost-effective platform for human robot interaction studies, , , , , и . 2018 IEEE Distributed Computing, VLSI, Electrical Circuits and Robotics (DISCOVER), стр. 76--81. IEEE, (2018)Influencing Hand-washing Behaviour With a Social Robot: HRI Study With School Children in Rural India., , , , , и . RO-MAN, стр. 1-6. IEEE, (2019)" Was It Real?"-The Effects of Virtual Reality Communication Skills Training Among University Students in India, , , и . 2019 IEEE Tenth International Conference on Technology for Education (T4E), стр. 278--279. IEEE, (2019)Learning Classifier Systems as Recommender Systems, и . Lifelike Computing Systems Workshop LIFELIKE 2022, (2022)Opportunities and Challenges of Virtual Reality in Healthcare – A Domain Experts Inquiry, , , , , и . Frontiers in Virtual Reality, (2022)Scratching out problems: Exploring the use of computational thinking for social work in Rural India, , , и . 2018 IEEE Tenth International Conference on Technology for Education (T4E), стр. 16--19. IEEE, (2018)Design and Perception of a Social Robot to Promote Hand Washing Among Children in a Rural Indian School, , , , , и . (2020)Collaborative Game Based Learning of Post-Disaster Management: Serious Game on Incident Management Frameworks for Post Disaster Management., , , , и . T4E, стр. 80-87. IEEE Computer Society, (2016)Virtual Reality Learning Environments for Vocational Education: A Comparison Study with Conventional Instructional Media on Knowledge Retention., , , и . ICALT, стр. 385-389. IEEE Computer Society, (2018)Virtual reality learning environments for vocational education: A comparison study with conventional instructional media on knowledge retention., , , и . 2018 IEEE 18th international conference on advanced learning technologies (ICALT), стр. 385--389. IEEE, (2018)