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GBLT: Load Distribution Method for High Density by User Behavior in MMO Virtual Environment.

, , and . AINA, page 792-799. IEEE Computer Society, (2009)

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Retrieval System for Patent Documents Using References., , , and . JCIS, page 397-401. JCIS / Association for Intelligent Machinery, Inc., (2002)P2P video-on-demand streaming using caching and reservation scheme based on video popularity., , and . Int. J. Grid Util. Comput., 3 (2/3): 188-199 (2012)A mechanism for congestion control based on traffic measurement with OpenFlow in disaster., , and . CCNC, page 1-2. IEEE, (2018)Distributed management system for trust and reward in mobile ad hoc networks., and . CCNC, page 1-6. IEEE, (2018)Data Generation With Filtered β-VAE for the Preoperative Prediction of Adverse Events., , , , and . IEEE Access, (2023)SRF TCP: A TCP-Friendly and Fair Congestion Control Method for High-Speed Networks., , , , and . OPODIS, volume 3544 of Lecture Notes in Computer Science, page 169-183. Springer, (2004)Q-Learning-Based Spatial Reuse Method Considering Throughput Fairness by Negative Reward for High Throughput., , , and . MobiQuitous, volume 419 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 207-219. Springer, (2021)Multihop Cooperative Perception with Mitigating Sidelink Resource Breaks by Packet Filtering., and . PerCom Workshops, page 599-604. IEEE, (2022)A Dynamic Mix-zone Scheme Considering Communication Delay for Location Privacy in Vehicular Networks., , and . PerCom Workshops, page 245-250. IEEE, (2021)Road-Oriented Geographic Routing Protocol for Urban Vehicular Ad Hoc Networks., , and . AINA Workshops, page 721-726. IEEE Computer Society, (2015)