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Monocular 3D tracking of multiple interacting targets.

, , , and . ICPR, page 1-4. IEEE Computer Society, (2008)

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Interaction for entertainment contents based on direct manipulation with bare hands., , , , and . IWEC, volume 240 of IFIP Conference Proceedings, page 397-404. Kluwer, (2002)Appearance-Based Gaze Estimation With Online Calibration From Mouse Operations., , , and . IEEE Trans. Hum. Mach. Syst., 45 (6): 750-760 (2015)Video segmentation and stabilization for BallCam., , , and . AH, page 40. ACM, (2017)Synthesizing fixed point of views from a spinning omnidirectional ball camera., and . AH, page 32. ACM, (2017)Vision Extension for a Ball Camera by Using Image Completion., , and . AHs, page 4:1-4:5. ACM, (2020)Watch-Your-Skiing: Visualizations for VR Skiing using Real-time Body Tracking., , and . ISMAR Adjunct, page 387-388. IEEE, (2021)Virtual Club Shadow: A Real-time Projection of Golf Club Trajectory., , , and . ISMAR Adjunct, page 816-820. IEEE, (2022)Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops., , and . Tabletop, page 137-144. IEEE Computer Society, (2008)PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity., , , and . UIST, page 43-50. ACM, (2009)MultiMosaic: simultaneous visualization of multiple images for near and far viewers using image mosaic and saliency map., and . SIGGRAPH ASIA Technical Briefs, page 19:1-19:4. ACM, (2013)