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Brotate and Tribike: Designing Smartphone Control for Cycling., , , , , and . MobileHCI, page 23:1-23:12. ACM, (2020)Chances and Challenges of Using Assistive Systems in Education., , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2017)Just Not The Usual Workplace: Meaningful Gamification in Science., , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2018)WAVI: improving motion capture calibration using haptic and visual feedback., , , and . MobileHCI, page 254-265. ACM, (2016)MaDrone: Using Drones to Facilitate Connectedness Across Geographic Boundaries., , , , , , , , and . iHDI@CHI, volume 2617 of CEUR Workshop Proceedings, CEUR-WS.org, (2020)RAMPARTS: Supporting Sensemaking with Spatially-Aware Mobile Interactions., , , , , and . CHI, page 2447-2460. ACM, (2016)The Technology-Mediated Reflection Model: Barriers and Assistance in Data-Driven Reflection., , and . CHI, page 246:1-246:12. ACM, (2021)Flow is Not Enough: Understanding the Needs of Advanced Amateur Runners to Design Motivation Technology., , , and . CHI, page 2013-2022. ACM, (2015)Understanding the ergonomic constraints in designing for touch surfaces., , , , and . MobileHCI, page 33:1-33:9. ACM, (2017)A Survey on Measuring Cognitive Workload in Human-Computer Interaction., , , , , and . ACM Comput. Surv., 55 (13s): 283:1-283:39 (2023)