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Two Fielded Teams and Two Experts: A RoboCup Challenge Response from the Trenches.

, , , , and . IJCAI, page 276-283. Morgan Kaufmann, (1999)

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Gesture generation with low-dimensional embeddings., and . AAMAS, page 781-788. IFAAMAS/ACM, (2014)Role allocation and reallocation in multiagent teams: towards a practical analysis., , and . AAMAS, page 552-559. ACM, (2003)On Being a Teammate: Experiences Acquired in the design of RoboCup Teams., , , , , and . Agents, page 221-227. ACM, (1999)Empirical evaluation of computational fear contagion models in crowd dispersions., , , and . Auton. Agents Multi Agent Syst., 27 (2): 200-217 (2013)Lessons From Emotion Psychology For The Design Of Lifelike Characters., and . Appl. Artif. Intell., 19 (3-4): 215-233 (2005)Interactive Pedagogical Drama: Carmen's Bright IDEAS Assessed.. IVA, volume 2792 of Lecture Notes in Computer Science, page 1-4. Springer, (2003)Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents., , , , and . IVA, volume 5208 of Lecture Notes in Computer Science, page 117-130. Springer, (2008)Compound Gesture Generation: A Model Based on Ideational Units., , and . IVA, volume 8637 of Lecture Notes in Computer Science, page 477-491. Springer, (2014)Automated Assistants to Aid Humans in Understanding Team Behaviors., , and . RoboCup, volume 1856 of Lecture Notes in Computer Science, page 85-102. Springer, (1999)PsychSim: Modeling Theory of Mind with Decision-Theoretic Agents., and . IJCAI, page 1181-1186. Professional Book Center, (2005)