Author of the publication

Exploring Learner Behavioral Patterns in Virtual-Reality-Based Role-playing for Teaching Training.

, , and . ICLS, International Society of the Learning Sciences, (2020)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

R. G. Almond, R. J. Mislevy, L. Steinberg, D. Yan, and D. M. Williamson: Bayesian Networks in Educational Assessment.. Technol. Knowl. Learn., 24 (1): 97-99 (2019)Online interaction arrangements on quality of online interactions performed by diverse learners across disciplines.. Internet High. Educ., (2013)Exploring the treatment integrity of virtual reality-based social skills training for children with high-functioning autism., and . Interact. Learn. Environ., 29 (6): 939-953 (2021)Virtual collaborative gaming as social skills training for high-functioning autistic children., and . Br. J. Educ. Technol., 49 (4): 728-741 (2018)A case study of computer gaming for math: Engaged learning from gameplay?. Comput. Educ., 51 (4): 1609-1620 (2008)Exploring students' learning support use in digital game-based math learning: A mixed-methods approach using machine learning and multi-cases study., , , and . Comput. Educ., (2023)Examining online teaching, cognitive, and social presence for adult students.. Comput. Educ., 55 (2): 808-820 (2010)How does students' motivation relate to peer-moderated online interactions?, and . CSCL (1), page 242-251. International Society of the Learning Sciences, (2009)Learning Mathematics from History: A Case Study on Learning Support Design with History of Mathematics in GBL., , , , and . ICLS, International Society of the Learning Sciences, (2020)Investigating educational affordances of virtual reality for simulation-based teaching training with graduate teaching assistants., , and . J. Comput. High. Educ., 32 (3): 607-627 (2020)