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A simulated measurement for COVID-19 pandemic using the effective reproductive number on an empirical portion of population: epidemiological models.

, , , , , , , , , , , and . Neural Comput. Appl., 35 (31): 22813-22821 (November 2023)

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"Daisy, Daisy, give me your answer do!": switching off a robot., , , and . HRI, page 217-222. ACM, (2007)To kill a mockingbird robot., , , and . HRI, page 81-87. ACM, (2007)aMAZEd: designing an affective social game for children., , , , , , and . IDC, page 53-56. ACM, (2007)Using child-robot interaction to investigate the user acceptance of constrained and artificial languages., , , , , , and . RO-MAN, page 588-593. IEEE, (2010)Anthropomorphic language in online forums about Roomba, AIBO and the iPad., , , and . ARSO, page 54-59. IEEE, (2012)Personalized Robot Interventions for Autistic Children: An Automated Methodology for Attention Assessment., , , , and . Int. J. Soc. Robotics, 13 (1): 67-82 (2021)Humanoid Robots and Autistic Children: A Review on Technological Tools to Assess Social Attention and Engagement., , , , and . Int. J. Humanoid Robotics, 17 (6): 2030001:1-2030001:26 (2020)Robot Assisted Language Learning through Games: A Comparison of Two Case Studies., , and . Aust. J. Intell. Inf. Process. Syst., (2013)A Systematic Review of Adaptivity in Human-Robot Interaction., , and . Multimodal Technol. Interact., 1 (3): 14 (2017)GiggleBat: Enhancing Playing and Outdoor Culture in Australian Children., , , and . BCS HCI, BCS, (2016)