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3-D Digital Preservation of At-Risk Global Cultural Heritage.

, , , , , and . GCH, page 123-126. Eurographics Association, (2016)

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Archaeology of archaeology at Heloros: Re-interpreting the urban layout of a complex Greek settlement in Sicily using proximal sensing and data fusion., , , , , , , and . Digit. Appl. Archaeol. Cult. Heritage, (2024)Las humanidades digitales y el patrimonio arqueológico maya: resultados preliminares de un esfuerzo interinstitucional de documentación y difusión., , and . DH, page 346-347. Red de Humanidades Digitales A. C., (2018)Datafication of an Ancient Greek City: Multi-sensorial Remote Sensing of Heloros (Sicily)., , , , , , and . ICPR Workshops (3), volume 13645 of Lecture Notes in Computer Science, page 131-141. Springer, (2022)Intra-site Digital Documentation of the Ancient Maya city of Palenque, Mexico., , and . DigitalHERITAGE/VSMM, page 1-8. IEEE, (2018)Building Cultural Heritage Resilience through Remote Sensing: An Integrated Approach Using Multi-Temporal Site Monitoring, Datafication, and Web-GL Visualization., , , , , , and . Remote. Sens., 13 (20): 4130 (2021)3D visualization and reflexive archaeology: A virtual reconstruction of Çatalhöyük history houses.. Digit. Appl. Archaeol. Cult. Heritage, (2017)The Fort Ross Virtual Warehouse Project: A serious game for research and education., , , , and . VSMM, page 315-322. IEEE, (2012)Unveiling California History Through Serious Games: Fort Ross Virtual Warehouse., , and . GALA, volume 8605 of Lecture Notes in Computer Science, page 236-251. Springer, (2013)Virtual Heritage in the Cloud: New Perspectives for the Virtual Museum of Bologna., , , and . VAST, page 153-160. Eurographics Association, (2011)Multimodal reconstruction of landscape in serious games for heritage: An insight on the creation of Fort Ross Virtual Warehouse serious game., , and . Digital Heritage (2), page 231-238. IEEE, (2013)