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The impact of avatar-owner visual similarity on body ownership in immersive virtual reality.

, , , , , , and . VRST, page 77:1-77:2. ACM, (2017)

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Hand-held virtual reality: a feasibility study., , and . VRST, page 356-363. ACM, (2006)Space extension: the perceptual presence perspective., , and . VRCAI, page 292. ACM, (2004)Humanoid robot vs. projector robot: exploring an indirect approach to human robot interaction., and . HRI, page 157-158. ACM, (2010)Robots with projectors: an alternative to anthropomorphic HRI., and . HRI, page 221-222. ACM, (2009)Designing Interactions for Augmented Reality Based Educational Contents., , and . Edutainment, volume 3942 of Lecture Notes in Computer Science, page 1188-1197. Springer, (2006)Interface Design for Minimizing Loss of Context in In-situ Remote Robot Control., and . HCI (3), volume 8006 of Lecture Notes in Computer Science, page 87-96. Springer, (2013)Haptic Teleoperation of a Mobile Robot: A User Study., , , and . Presence Teleoperators Virtual Environ., 14 (3): 345-365 (2005)Evaluation of grounded isometric interface for whole-body navigation in virtual environments., and . Comput. Animat. Virtual Worlds, 25 (5-6): 561-575 (2014)Predicting the Torso Direction from HMD Movements for Walk-in-Place Navigation through Deep Learning., , , and . VRST, page 84:1-84:2. ACM, (2019)TouchBall: a design and evaluation of a hand-held trackball based touch-haptic interface., and . CHI, page 1535-1538. ACM, (2009)