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VaiR: Simulating 3D Airflows in Virtual Reality., , , , , and . CHI, page 5669-5677. ACM, (2017)Real world responses to interactive gesture based public displays., , and . MUM, page 33-39. ACM, (2011)Development of interactive applications for mobile devices., , , and . Mobile HCI, page 365-366. ACM, (2005)Carvatar: Increasing Trust in Highly-Automated Driving Through Social Cues., , , , , , and . AutomotiveUI (adjunct), page 9-14. ACM, (2016)Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry., , , , , and . J. Virtual Real. Broadcast., (2017)Feedback Strategies for Crowded Intersections in Automated Traffic - A Desirable Future?, , , , and . UI, page 243-252. ACM, (2022)Investigating the Effects of Individual Spatial Abilities on Virtual Reality Object Manipulation., , , , , , , and . CHI, page 398:1-398:24. ACM, (2023)Exploring Augmented Visual Alterations in Interpersonal Communication., , , , , and . CHI, page 730:1-730:11. ACM, (2021)View and Share: Exploring Co-Present Viewing and Sharing of Pictures using Personal Projection., and . IJMHCI, 2 (3): 15-30 (2010)Mobile interaction with the internet of things, , , , , , , and . na, (2006)