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GiAnt: stereoscopic-compliant multi-scale navigation in VEs., и . VRST, стр. 269-277. ACM, (2016)Towards Real-Time Recognition of Users Mental Workload Using Integrated Physiological Sensors Into a VR HMD., , , , , и . ISMAR, стр. 425-437. IEEE, (2020)MultiVibes: What if your VR Controller had 10 Times more Vibrotactile Actuators?, , , , и . ISMAR, стр. 703-712. IEEE, (2023)Virtual vs. Physical Navigation in VR: Study of Gaze and Body Segments Temporal Reorientation Behaviour., , , , и . VR, стр. 680-689. IEEE, (2019)Does the Control Law Matter? Characterization and Evaluation of Control Laws for Virtual Steering Navigation., , , и . ICAT-EGVE, стр. 131-140. Eurographics Association, (2020)Fostering empathy in social Virtual Reality through physiologically based affective haptic feedback., , , , , и . WHC, стр. 78-84. IEEE, (2023)Automatic Speed Graph Generation for Predefined Camera Paths., и . Smart Graphics, том 6133 из Lecture Notes in Computer Science, стр. 115-126. Springer, (2010)Towards BCI-Based Interfaces for Augmented Reality: Feasibility, Design and Evaluation., , , , , , , , и . IEEE Trans. Vis. Comput. Graph., 26 (3): 1608-1621 (2020)Virtual Pads: Decoupling Motor Space and Visual Space for Flexible Manipulation of 2D Windows within VEs., и . 3DUI, стр. 25. IEEE Computer Society, (2007)Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual Reality., , , , , , и . ISMAR, стр. 123-134. IEEE, (2019)