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Selection-based Text Entry in Virtual Reality., , , и . CHI, стр. 647. ACM, (2018)Collaborative Newspaper Demo: Exploring an adaptive Scrolling Algorithm in a Multi-user Reading Scenario., , , , , и . PerDis, стр. 271-272. ACM, (2015)Measuring user experience for virtual reality.. Saarland University, Saarbrücken, Germany, (2019)Collaborative Newspaper: Exploring an adaptive Scrolling Algorithm in a Multi-user Reading Scenario., , , , , и . PerDis, стр. 163-169. ACM, (2015)Shopping in Virtual Reality.. VR, стр. 816-817. IEEE Computer Society, (2018)VRShop: A Mobile Interactive Virtual Reality Shopping Environment Combining the Benefits of On- and Offline Shopping., , и . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 1 (3): 102:1-102:31 (2017)Towards Fixation Extraction in Corneal Imaging Based Eye Tracking Data., , , и . CHI Extended Abstracts, ACM, (2018)A Virtual Reality Couch Configurator Leveraging Passive Haptic Feedback., , , , , , , , , и . CHI Extended Abstracts, стр. 1-8. ACM, (2020)ProductFinder: a location aware product information display for retail environments., , и . PerDis, стр. 23:1-23:2. ACM, (2017)The Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment., , , , и . VR, стр. 598-606. IEEE, (2020)