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Stop motion goggle: augmented visual perception by subtraction method using high speed liquid crystal.

, , , , and . AH, page 14. ACM, (2012)

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3D Reconstruction of Hand Postures by Measuring Skin Deformation on Back Hand., , , , and . ICAT-EGVE, page 221-228. Eurographics Association, (2017)Fur display., , , , , , , and . SIGGRAPH ASIA Art Gallery & Emerging Technologies, page 70. ACM, (2009)CoSummary: adaptive fast-forwarding for surgical videos by detecting collaborative scenes using hand regions and gaze positions., , , , , , and . IUI, page 580-590. ACM, (2019)Influence of Being Embodied in an Obese Virtual Body on Shopping Behavior and Products Perception in VR., , , , and . Frontiers Robotics AI, (2018)AnkleSens: Foot Posture Prediction Using Photo Reflective Sensors on Ankle., , , , and . IEEE Access, (2022)AR Visualization of Thermal 3D Model by Hand-held Cameras., , , , , and . VISAPP (3), page 480-487. SciTePress, (2015)Smart Fan: Self-contained Mobile Robot that Performs Human Detection and Tracking using Thermal Camera., , , , , , , and . ICAT-EGVE (Posters and Demos), Eurographics Association, (2014)Active Tangible Interactions., , , and . Tabletops, Springer, (2010)Virtual Reality Sonification Training System Can Improve a Novice's Forehand Return of Serve in Tennis., , , , and . ISMAR Adjunct, page 845-849. IEEE, (2022)MuscleVR: detecting muscle shape deformation using a full body suit., , , , and . AH, page 15. ACM, (2017)