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Geometric Proxies for Live RGB-D Stream Enhancement and Consolidation., , and . CoRR, (2020)VoxMorph: 3-scale freeform deformation of large voxel grids., , and . Comput. Graph., 36 (5): 562-568 (2012)Mesh Reconstruction From a Point Cloud.. Digital Representations of the Real World, CRC Press / Taylor & Francis, (2015)Progressive Discrete Domains for Implicit Surface Reconstruction., , , , and . Comput. Graph. Forum, 40 (5): 143-156 (2021)Making a Digital Double of Alan Shepard's Space Suit., , , , , and . SIGGRAPH Talks, page 16:1-16:2. ACM, (2023)RMIP: Displacement ray tracing via inversion and oblong bounding., , , and . SIGGRAPH Asia, page 12:1-12:11. ACM, (2023)Spectral Mesh Simplification., , , , , and . Comput. Graph. Forum, 39 (2): 315-324 (2020)Mesh simplification by stochastic sampling and topological clustering., and . Comput. Graph., 33 (3): 241-249 (2009)A Survey of Simple Geometric Primitives Detection Methods for Captured 3D Data., , and . Comput. Graph. Forum, 38 (1): 167-196 (2019)ControlMat: A Controlled Generative Approach to Material Capture., , , , , , and . CoRR, (2023)