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Learning to Align Sequential Actions in the Wild., , , , , and . CoRR, (2021)Real-Time Seamless Single Shot 6D Object Pose Prediction., , and . CVPR, page 292-301. Computer Vision Foundation / IEEE Computer Society, (2018)Learning Latent Representations of 3D Human Pose with Deep Neural Networks., , , , and . Int. J. Comput. Vis., 126 (12): 1326-1341 (2018)Real-Time Seamless Single Shot 6D Object Pose Prediction., , and . CoRR, (2017)Fusing 2D Uncertainty and 3D Cues for Monocular Body Pose Estimation., , , and . CoRR, (2016)Domain-Specific Priors and Meta Learning for Few-Shot First-Person Action Recognition., , , , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 45 (6): 6659-6673 (June 2023)HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real World., , , , , , , , , and 2 other author(s). ICCV, page 20213-20224. IEEE, (2023)Context-Aware Sequence Alignment using 4D Skeletal Augmentation., , , and . CVPR, page 8162-8172. IEEE, (2022)Reconstructing Human Body Mesh from Point Clouds by Adversarial GP Network., , , , and . ACCV (1), volume 12622 of Lecture Notes in Computer Science, page 123-139. Springer, (2020)Learning to Fuse 2D and 3D Image Cues for Monocular Body Pose Estimation., , , and . ICCV, page 3961-3970. IEEE Computer Society, (2017)