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VR-NeRF: High-Fidelity Virtualized Walkable Spaces., , , , , , , , , and 3 other author(s). SIGGRAPH Asia, page 43:1-43:12. ACM, (2023)Single-Stage Monocular 3D Object Detection with Virtual Cameras., , , , and . CoRR, (2019)Towards Generalization Across Depth for Monocular 3D Object Detection., , , , and . ECCV (22), volume 12367 of Lecture Notes in Computer Science, page 767-782. Springer, (2020)Robust Gaussian Splatting., , , and . CoRR, (2024)MultiDiff: Consistent Novel View Synthesis from a Single Image., , , , , , and . CoRR, (2024)ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene Editing., , , , , and . CoRR, (2024)Learning Contours for Automatic Annotations of Mountains Pictures on a Smartphone., , , , and . ICDSC, page 13:1-13:6. ACM, (2014)Inferring Latent Domains for Unsupervised Deep Domain Adaptation., , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 43 (2): 485-498 (2021)Learning Multi-Object Tracking and Segmentation From Automatic Annotations., , , , , and . CVPR, page 6845-6854. Computer Vision Foundation / IEEE, (2020)DiffRF: Rendering-Guided 3D Radiance Field Diffusion., , , , , and . CVPR, page 4328-4338. IEEE, (2023)