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How does life experience influence teaching a contingent robot?, and . ICDL-EPIROB, page 163-164. IEEE, (2014)Gaze contingent joint attention with an avatar in children with and without ASD., , , , and . ICDL-EPIROB, page 15-20. IEEE, (2016)Developing technology for autism: an interdisciplinary approach., , , , , , , , , and 7 other author(s). Pers. Ubiquitous Comput., 16 (2): 117-127 (2012)Cultural Social Signal Interplay with an Expressive Robot., , , , and . IVA, page 211-218. ACM, (2018)Sensitivity of Trust Scales in the Face of Errors., , , and . HRI, page 950-954. IEEE / ACM, (2022)Do You Think I Approve of That? Designing Facial Expressions for a Robot., , , , , and . ICSR, volume 10652 of Lecture Notes in Computer Science, page 188-197. Springer, (2017)BrainQuest: The use of motivational design theories to create a cognitive training game supporting hot executive function., , , and . Int. J. Hum. Comput. Stud., (2019)Computer mediated interaction in Asperger's syndrome: the Bubble Dialogue program., and . Comput. Educ., 35 (3): 189-207 (2000)Working Memory in Children With Developmental Disorders, , and . J Learn Disabil, 42 (4): 372-382 (2009)Identifying embodied metaphors for computing education., , , and . Comput. Hum. Behav., (2020)