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"structured creature": a prototype of moving space structure.

, , and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 301-304. ACM, (2008)

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Development of Stereo Video Avatar in Networked Immersive Projection Environment., , , and . ICIP (3), page 21-25. IEEE, (1999)Inference Machines for supervised Bluetooth localization., , , and . ICASSP, page 5950-5954. IEEE, (2017)Particle Display System - A Large Scale Display for Public Space., , , , and . EGVE/ICAT/EuroVR, page 29-36. Eurographics Association, (2009)Multimedia Virtual Laboratory., , , and . INTERACT, page 885-886. IOS Press, (2001)Design and Analysis of Control Software in Virtual Reality Environment., , , , and . J. Robotics Mechatronics, 4 (1): 20-24 (1992)Evaluating Seniors' Virtual Reality Experience Performed at a Local Community Event in Japan., , , and . HCI (28), volume 12208 of Lecture Notes in Computer Science, page 609-621. Springer, (2020)SoundTag: children's interactive play based upon RFID employed wearable computer., and . Digit. Creativity, 19 (3): 162-173 (2008)Robustness enhancement of a localization system using interior decoration with coded pattern., , , and . VRST, page 147-150. ACM, (2009)The Study of Past Working History Visualization for Supporting Trial and Error Approach in Data Mining., and . HCI (8), volume 4557 of Lecture Notes in Computer Science, page 327-334. Springer, (2007)The Use of Photo Retrieval for EEG-Based Personal Identification., and . APCHI, volume 5068 of Lecture Notes in Computer Science, page 276-283. Springer, (2008)