Author of the publication

Geometry in the Real World: Mobile Image Processing for Educational Games.

, , and . MoMM, page 227-236. ACM, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

ACOA - Chronological Analysis of the Exhibition of Artistic Works., , , , and . CoRR, (2021)An Interface to Retrieve Personal Memories Using an Iconic Visual Language., , and . Trans. Edutainment, (2011)A multi-touch tabletop for robust multimedia interaction in museums., , , , and . ITS, page 117-120. ACM, (2010)InStory: a system for mobile information access, storytelling and gaming activities in physical spaces., , , , , , , , , and . Advances in Computer Entertainment Technology, page 102-109. ACM, (2005)SPARQL Commands in Jena Rules., , and . KESW, volume 518 of Communications in Computer and Information Science, page 253-262. Springer, (2015)Extracting Metadata from Multimedia Content on Facebook as Media Annotations., , and . KESW, volume 518 of Communications in Computer and Information Science, page 243-252. Springer, (2015)A mixed reality mystery game., , and . ICEC, Carnegie Mellon University, (2003)Group-based interactions for multiuser applications., , , and . Scalable Comput. Pract. Exp., (2010)Time and space for segmenting personal photo sets., , and . Multimedia Tools Appl., 76 (5): 7141-7173 (2017)Video editing with pen-based technology., and . Multimedia Tools Appl., 76 (5): 6889-6914 (2017)