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Efficiency Evaluation in Academic Units Applying Data Envelopment Analysis - Initial State of Project., , , , , and . ICORES, page 473-475. SciTePress, (2012)Rebuilding games at runtime., and . ASE Workshops, page 73-77. IEEE, (2021)Forward and Inverse Kinematics of a Single Section Inextensible Continuum Arm., , and . CoRR, (2019)Analysis of test log information through interactive visualizations., and . ICPC, page 156-166. ACM, (2018)Immersive Learning Research from SVR Publications: A Re-conduction of the Systematic Mapping Study., , and . J. Interact. Syst., 13 (1): 205-220 (September 2022)Systematic mapping on the use of games for software engineering education., , and . CIbSE, page 512-525. Curran Associates, (2020)Requirements Engineering Out of the Classroom: Anticipating Challenges Experienced in Practice., , , , and . CSEE&T, page 1-9. IEEE, (2020)A Systematic Mapping Literature of Immersive Learning from SVR Publications., , and . SVR, page 1-13. ACM, (2021)Estimation of coverage areas in microcells., and . IEEE ANTS, page 1-6. IEEE, (2013)Wearable-Based Human Activity Recognition Using an IoT Approach., , , , and . J. Sens. Actuator Networks, 6 (4): 28 (2017)