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Developing Believable Interactive Cultural Characters for Cross-Cultural Training.

, and . HCI (12), volume 5621 of Lecture Notes in Computer Science, page 282-291. Springer, (2009)

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Interactive 3D characters for web-based learning and accessibility., and . SIGGRAPH Abstracts and Applications, page 314. ACM, (2002)Developing Believable Interactive Cultural Characters for Cross-Cultural Training., and . HCI (12), volume 5621 of Lecture Notes in Computer Science, page 282-291. Springer, (2009)Using Social Media with GIFT to Crowd-source and Enhance Learning Content., , , , and . AIED Workshops, volume 1432 of CEUR Workshop Proceedings, CEUR-WS.org, (2015)