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Design of an explainable machine learning challenge for video interviews., , , , , , , , , and 2 other author(s). IJCNN, page 3688-3695. IEEE, (2017)DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animation., , , and . ICCV, page 5451-5460. IEEE, (2021)CLOTH3D: Clothed 3D Humans., , and . ECCV (20), volume 12365 of Lecture Notes in Computer Science, page 344-359. Springer, (2020)UV-based reconstruction of 3D garments from a single RGB image., , and . FG, page 1-8. IEEE, (2021)Design of an explainable machine learning challenge for video interviews., , , , , , , , , and 2 other author(s). IJCNN, page 3688-3695. IEEE, (2017)Deep Structure Inference Network for Facial Action Unit Recognition., , and . ECCV (12), volume 11216 of Lecture Notes in Computer Science, page 309-324. Springer, (2018)Blowing in the Wind: CycleNet for Human Cinemagraphs from Still Images., , , , , , , and . CVPR, page 459-468. IEEE, (2023)Towards Automated Deep Learning: Analysis of the AutoDL challenge series 2019., , , , , , , , , and . NeurIPS (Competition and Demos), volume 123 of Proceedings of Machine Learning Research, page 242-252. PMLR, (2019)Video-based Skill Assessment for Golf: Estimating Golf Handicap., , , , , , , and . MMSports@MM, page 31-39. ACM, (2023)Generative Video Face Reenactment by AUs and Gaze Regularization., , , and . FG, page 444-451. IEEE, (2020)